Starcraft 2 Mapping Wiki

Welcome to the Starcraft 2 Mapping Wiki
The Starcraft 2 Mapping Wiki is a valuable resource for documentation on the Starcraft 2 Map Editor. Using this wiki, anyone can contribute and improve the articles here that will in turn help the Starcraft 2 Mapping community create wonderful maps.

Mapping/Modding
Mapping (or modding) refers to the act of creating custom content for another game. Starcraft II boasts an incredible game engine capable of running all sorts of games (not limited to Real-time strategy) and all the tools necessary for modifying and using all this power is available in the Starcraft II Map Editor. The Starcraft II Map Editor has several features that make it easy to use for newer map authors but the real power comes from using the less-known features of the editor. This Wiki aims to provide as much information as possible on the Starcraft II Map Editor that is accessible by new and veteran map authors alike.

Adding Information
This is still a budding project so we need all the help we can get. Feel free to add information to the wiki. If you know something about the editor which isn't listed then please, share it with us. Even if it is just a single sentence, it could be enough to make a difference in a map.

Also, take some time to visit the Community Portal and its talk page to see what the community is up to.

Contents

 * Starcraft 2 Map Editor
 * Terrain Editor
 * Trigger Editor
 * Data Editor
 * Text Editor
 * Import Manager
 * Overview Manager


 * Triggers
 * Events (List of Built-in Events)
 * Conditions (List of Built-In Conditions)
 * Variables
 * Actions (List of Built-in Actions)
 * Functions (List of Built-In Functions)


 * Data
 * Data Objects
 * Units
 * Actors
 * Abilities


 * Files
 * Maps
 * Mods
 * Textures
 * Models
 * Sounds


 * Tutorials
 * Resources